Once he figured out just how much fun you can have with his chosen subject, Gerzi left the peaceful Sophon Cacophony, entered the Academy, and now eagerly causes trouble across the galaxy.
Tiring of the constant disruptions, Gerzi applied his formidable intellectual talents and understanding of decision modeling ('might do' versus 'could do') to help a small defensive force harass and drive off a major fleet.
In his words, 'When you gotta plan for what a few billion people might or might not do, stuff finally gets interesting.'īorn on a far-flung outpost near a Craver system, Gerzi's attempts as a child prodigy to study game theory were often interrupted by alarms, evacuations, and explosions. However, Nutharr finally discovered a worthy challenge in the governance of systems. Bathed in Dust while inventorizing Kessler debris, he gained the capacity to manage and collate details on a level far beyond information technology. With an eidetic memory and an obsessively organized mind, he made a name for himself directing the construction of a new orbital platform without using a computer ('It's not so complex')-in his spare time. Some believe that attention to detail is important Nutharr believes that it is the purpose of existence.